This sequel to de colorful 'splatformer', de Blob 2 takes all de color from de titular hero's home city AGAIN and requires him to save it. It also introduces a host of. De Blob (stylized as de Blob) is a platform-puzzle video game. The game has players De Blob was developed by Blue Tongue Entertainment for the Wii, while a cancelled version for the Nintendo DS was being developed by Helixe. De Blob (stylized as de Blob) is a platform-puzzle video game. The game has players De Blob was developed by Blue Tongue Entertainment for the Wii, while a cancelled version for the Nintendo DS was being developed by Helixe. Results 1 - 48 of 51 Shop from the world's largest selection and best deals for De Blob Video Games for Nintendo DS. Shop with confidence on eBay!. By Cam Shea Tasked with bringing de Blob 2 to DS, talented As the game progresses, more mechanics based around colour are introduced.
Related videosSync Plays - De Blob 2 (DS) - Episode 1
De Blob 2 is a platform puzzle video game and the sequel to the Wii video game De Blob. Unlike de Blobhowever, de Blob 2 was also released for other consoles other than the Wii; the game was released for the PlayStation 3Xbox  and the Nintendo DSwith the latter version having been developed by Halfbrick Studios and taking place between de Blob and de Blob 2. The Nintendo De blob ds game version takes place between de Blob and the storyline of the home console versions of de Blob 2.
In this version, Dr. Von Blot, Comrade Black's chief scientist, has been experimenting with creatures in order to create a new kind of mutated ink. Blob stumbles across Von Blot's jungle-based underground laboratory and proceeds to stop the doctor's nefarious scheme. After defeating the Inkies, Blob is about to be rewarded with the city's key by the mayor, but Blot escapes and Blob, along with the Professor's robot Pinky, goes after him. The two find out that Blot is powering an ink-based rocket to launch on Chroma City to fully turn it into a colorless place and that Blot has kidnapped the Professor.
Blob and Pinky reach the pipes that connect the ink to the rocket and turn the ink into color without being noticed by Blot. After that, they save the underground's Raydian crews and the Professor, while Blob faces Blot in a final showdown, where Blot gets defeated and tied to the rocket.
The rocket launches, and Blot is killed and defeated, while the Inkies retreat. Blob, Pinky and the Professor celebrate. A mysterious priest called Papa Blanc, who is actually a disguised Comrade Black, the villain from the first game, is doing his utmost to rig the outcome of the vote by cheating with an artificial metal arm in each voting booth that presses Blanc, allowing his cult of Inkies to wreak all manner of color-related havoc on the metropolis.
Lagu display never die alone cast INKT Corporation, as before, manages to drain all color from the city and also turns its inhabitants, the Raydians, into generic drones. Once again, it is up to Blob and the members of the Color Underground to restore the city to its vibrant former de blob ds game.
Blob frees the lands one by one, as he did in the last game, fighting against many foes, including a massive monster created in a factory accident, as he approaches Comrade Black. Black, however, is shown to be more clever than was suggested in the previous game. At one point, he kidnaps the other members of the Color Underground. Once De Blob frees all of Prisma City, he confronts Comrade Black de blob ds game, only to discover, as he flees to space once again, that Black had used Blob's own journey against him, using color beacons that were mysteriously activated as Blob progressed to power an orbiting satellite to hypnotize the entire planet.
As Blob gets closer and closer, Black taunts him and forces him to make a series of choices: Once Blob finally reaches him, Black uses a high-power beam of color to grow gigantic and fight Blob. Once Blob defeats him, Black is sucked into space, and the world returns to normal. The player once again controls Blob, who can mix colors in order to paint objects and bring life to the cityscape, which in turn opens up previously locked areas. Blob is given missions by his friends in the Color Underground, such as completing timed races, defeating enemies, liberating captured Graydians and seizing important landmarks.
However, new gameplay additions have been biogeochemistry an analysis of global change. One example is Blob's new ability to perform a powerful dash attack, which breaks through obstacles and kills most foes, at the expense of a sizable amount de blob ds game paint points. Furthermore, as the player progresses through the game, they obtain "inspiration points", which are de blob ds game at the Idea Emporium to purchase upgrades for Blob, such as increased paint capacity and defensive shields.
Another new inclusion is a two-player mode akin to the co-op functionality of Super Mario Galaxy. The second player takes control of a new member of the Color Underground named Pinky, who is able to assist Blob and help him surmount more difficult challenges.
Bosses will also play a larger role in this game; the player will have to use the painting mechanics in thoughtful ways in order to defeat them. Aside from the new gameplay additions, de Blob 2 also has a heavier emphasis on platforming compared to its predecessor. Much like in de BlobBlob has to de blob ds game over landmark buildings in the city, but this time he also has to enter them, rather than simply needing a certain amount of paint points to capture it.
Inside, the gameplay switches from its usual 3D perspective to a 2D perspective. Blob must then complete a platforming challenge filled with many hazards, such as the new Gravity Wall mechanics, before the building is taken. There are over of these platforming stages throughout the course of the game.
In comparison to the home console versions, the Nintendo DS version of de Blob 2 instead plays entirely as a 2D platformer. It is divided into individual de blob ds game that require Blob to make use of wall jumping and a slingshot technique to traverse environments, with these features drawing comparisons to the gameplay used in the Sonic the Hedgehog series.
Initially titled as de Blob: The Undergroundthe game had a demo at the conventions, though only the Wii and Nintendo DS versions were playable. It was later revealed to be coming to Xbox and PlayStation 3under the new title of de Blob 2. At the same time, Melbourne-based Blue Tongue Entertainment unveiled their new high-definition game engine, Prime, and announced that the HD editions of de Blob 2 would be the first game to run on this engine.
These versions will both de blob ds game stereoscopic 3D graphics, while the PlayStation 3 version will support PlayStation Move as a control option, similarly to how de Blob utilized the Wii 's motion controls.
Project director Nick Hagger stated that the development team aimed to build upon the prior de blob ds game, while retaining the best gameplay elements de blob ds game were praised during its reception. In an interview, Hagger said that they had looked at the criticisms of de Blob and identified that the variety of tasks offered to the player was a key area of improvement to focus on.
He also expressed his enthusiasm for the competitive multiplayer mode, which he believed would be more fully featured this time around, although no firm details de blob ds game given.
John Guscott, the composer of the previous game, returned to score the music for de Blob 2. The soundtrack was released separately in both CD de blob ds game vinyl form. From Wikipedia, the free encyclopedia. De Blob 2 Australian Xbox cover art. See also: Gameplay of de Blob.
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GameSpot AU. Archived from the original on 30 July IGN AU. Nintendo World Report. The Underground hitting ". Official Xbox Magazine UK. Archived from the original on 28 January Giant Bomb. Retrieved 16 June Retrieved from " https: Hidden categories: Articles using Infobox video game using locally defined parameters Articles using Wikidata infoboxes with locally defined images Articles to be expanded from June All articles to be expanded Articles with empty sections from June All articles with empty sections Articles using small message boxes Articles using Video game reviews template in single platform mode.
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